Maybe you've found out already, but my name is Joris and I'm a UX Designer.
I'm not sure what you've already found out about me, but please allow me introduce myself to you.
(sorry if I'm repeating myself!)
I live in Breda, together with my girlfriend and Bonnie the cat. The vast majority of my modest apartment is confiscated by my games collection. With over 350+ boardgames, I'm always up for a play.
Originating from that hobby, I think it is important to bring engagement, storytelling, playfulness and, above all, value to the user.
It would be amazing to bring this to your projects as well.
In 2019 I graduated from my Masters 'Design for Interaction' at the Delft University of Technology.
As part of my studies, I did an internship as a toy designer at Yulu in Hong Kong. Following, I did yet another internship for my graduation at UNGA, where I sticked around as a UX designer.
• Lead digital product development from concept to development together with internal and external teams
• Work with different stakeholders and clients to take projects to completion and align them to reach the best possible outcome on time
• Creative and strategic digital concept development
• Translate ideas, concepts, business goals and vision into prototypes, demos and pixel perfect mockups
• Support and control decision making from a user, function, client and/or business perspective
• Validate designs, gameplays and use cases with stakeholders
• Gather, monitor, and evaluate user data to improve products and enhance new digital developments
• Creating new digital concepts
• Identify and present innovative opportunities
• App & physical prototyping
Graduation project "Body Builders", a concept in which children learn about nutrients in an intertwined combination between digital and tangible play.
Product design and development of collectable character toys, multiple games & soft goods arts and craft toys.
Work activities consisted of:
• Briefing graphical team on brand's visual assets
• Play testing for concept feasibility
• Creating design progress presentations for internal global team reviews
• Review colouring, material and finishing
• Cost effective manufacturing
• Chinese factory visits
• Unboxing concept development
• Organise brand building
• App concept review
• Concept evaluation
Editing video content for an online training program for children with dyslexia as well as content for promotional purposes.
Sorry, no point systems and ratings to be found here. I think that doesn't say much about a degree of skill, but this is just an selection of the skills I've put into practice and tools I've got familiar with. I love discovering new software and tools though!
Check out the projects to see in which I've put them into practise.
Some of my interests, which might be of interest.
Don't just take my word for it. Please feel free to contact the persons below for reference.
Daniel Thomassen
Design Director
My direct manager at UNGA
daniel@un.ga
+31 642 168 464
Name Surname
Title
Some decription
email@someemailadress.com
+31612345678
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He's always able to make the best out of stressful moments. He has been an important part of the creative team, able to connect with everyone and to manage the UX lead of projects.
Joris brought all our concepts to the next level by developing digital activations. His attention to detail, problem solving mentality and dedication made this an exciting and comfortable project for everyone involved.